New tutorial on object-oriented JavaScript

Update: Many have pointed out that ActionScript is similar to JavaScript in its scoping. This is indeed correct. Sorry for the mixup.

I just uploaded a new tutorial that covers a basic introduction of OOP with JavaScript. I show you how to create separate class files with private, public, and static properties and methods. As you will see, doing object-oriented programming in JavaScript is a lot less elegant than using languages like AS3, C#, and Java, but it can still be very powerful.


Coming to Paris, London, Amsterdam, Hamburg, and Lisbon

Later this month I will be embarking on a small European tour with Mike, Thibault, Deepa, Michael, and Adam. The goal of the tour is to talk with the community about the future direction of Flash and to get you up to speed with the new stuff we are working on.

As part of the tour we will be attending and speaking at FITC Amsterdam. My comrade Tom Krcha and I will be doing a great workshop on building games with Starling. If it sounds like something you would enjoy then go and register. Below are the dates and the registration links for the tour.

I really hope to see you guys at one of these events as we have a lot of important stuff to talk about!


Black Sun – kill Nazi zombies using Stage3D

Minko is one of the lesser-known Stage3D frameworks but it is actually one of the most advanced. Developed in France by Aerys, Minko boasts some of the best technology for things like 3D model compression, dynamic lighting effects, and hardware-accelerated animations.

Aerys has just launched a preview level of their first game built using the Minko engine. In Black Sun, you are tasked with killing not only zombies, but Nazi zombies. The game has amazing lighting effects and is only 9MB large because of the compression technology built into Minko. Check it out!


Quick Tip: New Right-Click Mouse Event

In this quick tip I show you how to finally get rid of Flash’s right-click context menu once and for all! You can now listen to a right-click event and use it for a custom menu or for game play. Exciting stuff!


New tutorial on using mouse lock with FP 11.2

Update: I just uploaded a new version of this tutorial that is much clearer and understandable. Empty your cache and check it out.

I just uploaded a new tutorial that explains how to use the new mouse lock feature that is included in Flash Player 11.2. This feature allows you to create infinite mouse scrolling while in fullscreen mode, which is essential for things like first-person shooter games.


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